Tag listing: methodologies

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Learn by playing with Quizlet. 2018-19

Game-based learning favors the development of cognitive (such as concentration or memory) and psychomotor skills, since it works on visual dexterity, spatial coordination and perceptual discrimination. Our students…

RULER training. 2017-18

Today has concluded the double training day that, directed by Ruth Castillo Gualda, has received the teachers of the Alborán School on Emotional Education and the RULER method. We want to thank Ruth Castillo for these two enriching and…

Concept of major and minor in 6th grade of Early Childhood Education. 2017-18

Learning the concept of major and minor in 6th grade of Early Childhood Education. We manufacture our "coco" crocodile relying on the #ABN method in order to assimilate concepts while playing.
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Google Forms in Language and Literature of 1st of ESO. 2017-18

In the Language Area we used google forms during this unit. In this case, we use formative assessment, which aims to provide feedback to the educational process and provide students with the necessary information that…

II Mathematical Scaperoom. 3rd of ESO. 2017-18

We have finished one of the largest math blocks in 3rd ESO with another Mathematical ScapeRoom. This type of activity is a very current concept in education and is based on the development of mental abilities for…

First phase of the Los Dinosaurios Project. 4th and 5th of Early Childhood Education. 2017-18

Last week our students of 4th and 5th of Early Childhood Education began their journey for a new joint project: "The Dinosaurs". As usual, during this first phase we have tried to motivate the boys and girls, stimulating…

Mathematical ScapeRoom. 2017-18

To continue with the work on algebraic operations, the students of 3rd year of ESO have participated in a Mathematical ScapeRoom during one of the class sessions. The objective was to get out of the garden and for this, the teams had to use all…

3, 2, 1… Action! 2017-18

How do you learn more, with theory or with practice? Theoretical contents are necessary to advance in the learning of any area of ​​knowledge, but in order to retain them and make them useful, it is better to experiment...

Gamification in the "Velázquez Project". First Cycle of Primary Education. 2017-18

Among all the activities that make up the "Velázquez Project" that is being carried out in the First Cycle of Primary Education, today it was the turn of gamification. Nothing better than the game to motivate the youngest students...

Literacy corner for 1st and 2nd years of Primary Education. 2017-18

The game has great value as a learning tool: The natural thing is to learn by playing. In the literacy corner of 1st and 2nd years of Primary Education, our students learn tasks and acquire communication skills while…